Get Partly Lost with The Best VR headset for iPhone 7 plus [2020 Update]

Apple isn’t too invested in the VR scenario. However, they are experimenting with the AR world which is a different concept altogether.

Apple doesn’t have any headsets and the VR experience on an iPhone isn’t the best. Yet, there are headsets out there that support apple devices to give you a passive VR experience.

Nevertheless, let’s check out the best VR headsets for iPhone 7 plus that will do the job.

Product Roundup




Head strap


Destek VR Headset V5

11.3 ounces (320g)




Merge VR Headset

12 ounces (340g)




Bnext VR Headset

8 ounces (227g)




Google Cardboard

3.4 ounces (96g)




Oculus GO

16.5 ounces (468g)




Stylish Pick

Most VR budget VR headsets look flimsy and fragile but the DESTEK VR Version 5 looks solid and sophisticated.

The device comes with an adjustable headband which is super comfortable, a plastic cover to hold your phone, and a Bluetooth controller. The device weighs around 11.3ounces(320g) and supports phones up to 6.5” in size.

The device has slots on the sides for ventilation and so that you can plug in your headphone jack. The device has no built-in sound options.

The headset can accommodate users with prescription glasses which is an excellent feature.


  • Bluetooth Controller
  • Compatible with prescription glasses


  • Slots on the sides might let light leak in

Kid-Friendly Pick

This device looks like a kid's gadget at first glance but it's far more than that. A bargain device that is robust enough AND extremely comfortable for daily use.

The device is rather comfy for a pair of VR goggles in this budget range, with the soft and sturdy design. The durable structure is made indestructible so especially with kids, it can last long.

People who use prescription lenses can use this with convenience, due to its boxy size and adequate room. The lack of ventilation in this headset is a bit of a problem. Expect a wet face after extended use.

What's fascinating about this is the special way the mobile is set up. While several devices have a magnetic cover, Merge has a space on the top to lower the phone from above. Although this makes the setup simple, it can also allow light to penetrate the VR experience and interrupt it.


  • Kid-friendly
  • AR and VR capable


  • Lacks content and Apps
  • Lens adjustment isn’t accurate

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This highly-rated device is worth it for the price. With a foam face brace that supports both kids and adults this headset is super easy to wear.

HD to 4K resolutions are supported along with 3D.

The headset boasts a quick-adjust focal and object distance along with a wide viewing field.

However, the lack of buttons on the device and the absence of a Bluetooth controller is a disappointment. This means that the user’s interaction is restricted.

The headset is also quite compact and leaves no space for glasses.

In terms of initial set-up, the BNEXT performs poorly. The device has one of the most difficult setup processes when compared to devices likes the Merge. You have to remove the phone holder for the device and fit the phone into it and then slide it back in.


  • A good field of view
  • Good ventilation


  • No buttons or controllers
  • No space for glasses
  • Light leakage

Budget Pick

Google Cardboard is an inexpensive cardboard headset. This device isn't the most comfortable or the finest pair of VR goggles for iPhone 7 plus out there but it offers great value and provides a good glimpse of the VR environment at a tiny proportion of the price compared to other versions so it's on our list.

For those on tight budgets, and those that want to test the VR world without serious investment, the Cardboard is a good alternative.

No headbands, lining or keys of any kind. Just keep it up to your nose, and it does the job.

The lack of all these features makes Google Cardboard fairly affordable and accessible.


  • Very affordable
  • Good app interface
  • Negligible weight


  • No control pad of any sort
  • No straps
  • No lining

Premium Pick

This is a standalone VR headset: Mobile VR without a Mobile.

However, for the initial setup and calibration, a smartphone is required, and the iPhone 7 plus is compatible with the device.

Oculus is a leader in the VR scene and knows exactly what they want to present to the user and delivers without fail.

The device feels premium and looks modern. The two head straps are very soft, and you don’t feel it hugging the back of your head at all. The padding inside feels like a soft pillow. Comfort factor is a 10/10

However, there seems to be quite an amount of light seeping through the bottom. The weight distribution is also in question, with most of the weight shifting forward.

A cool feature is that the sound is built into the device. Instead of integrated headphones, the arms that connect the straps to the device have slits into which speakers are built. This is a neat innovative trick from the oculus.

This is probably the best virtual reality headset for iPhone 7 without a doubt.


  • Bluetooth controller
  • Built-in speakers
  • Comfortable
  • Doesn’t require a phone or pc


  • Light seeps in
  • Motion tracking is limited
  • Heavy

Factors to Consider

Nowadays, wearable technology headsets can be used for a wide spectrum of uses, including sports, schooling, training, and enjoying films.

Virtual reality allows users to improve connectivity and analytical skills when compared to conventional console games, by enabling them to be present in the gameplay.

The market features a wide range of headsets. Usually, Virtual reality headsets are compatible with mobile phones, desktop computers, or video game consoles.

Let's focus on some general requirements that relate to all three styles of VR goggles.

Quality of Experience

If you read on you’ll find that VR experience on the iPhone isn’t the best. So, you really can’t expect the best VR experience even if your headset is the most expensive device in the world. However, there are exceptions such as the oculus iPhone 7 compatible device, Oculus Go.

This device is a standalone device so the VR quality of the phone doesn’t matter.

man using a VR headset

Play area space?

Mobile VR headsets are the best for people who have limited spacing because the majority of the devices don’t have a minimum space requirement, unlike tethered devices.

This is primarily because mobile VR sets deliver restricted movement passive VR experiences and typically with controllers.


Visuals made up 50% of the VR experience while audio makes up the other 50%.

These features matter greatly when investing in a tethered on standalone VR device but isn’t that important when it comes to mobile VR headsets. Both the audio and video depends on the ability and features of the phone.

Check out our article on the best smartphones for VR to find out more about how to choose a good device for an unforgettable VR experience.


The same goes for audio.

Most mobile VR headsets don’t have built-in sound. They use external earbuds and depend on either the quality of the earbuds on your mobile sound card.

However, unlike visuals, when it comes to the audio you can purchase good external earphones such as those with 3D sounds and sound isolation and add on to your VR experience.

Find out more on our best headphones for PSVR.

Most headphones on the list have jacks and can be connected to mobile devices.  


Tethered or untethered, standalone or mobile VR, comfort is the most important factor that applies to all of them.

You may have crisp images and true spatial sound, but if you feel like you have something uncomfortable stuck on your face, you’re guaranteed to not enjoy your VR experience.

Always check for lightweight headsets with soft padding that doesn’t cut into your face. Padding that can be easily replaced is recommended because, after a few sweaty sessions, you’re going to be grossed out.

Always try a VR headset before you buy it, but if you can’t pay special attention to the build materials, the head straps and the ventilation methods used. 

How VR Works in Smartphones

To experience VR on a smartphone you need a good resolution, a good processor if you want to play games, and most importantly 3 types of sensors.

Magnetic Sensor

This type of sensor isn’t necessary but is quite a good addition. It is used to find out the magnetic field variability, presence, and strength.

The magnetic sensor is mainly used with protective covers. When you open the cover, the sensors activate the display because it can’t detect a magnet. It does the opposite when the cover is closed. Why do we need in the VR headset context

Here’s why:

VR headsets have a magnetic cover in the front to securely hold the phone, so the sensor will detect the presence or absence of the magnet and act accordingly.


This sensor has multiple functions but primarily, it is used to let the device know which side it is in portrait or landscape mode depending on orientation.

It also helps to measure acceleration and assists in monitoring your movements, especially in VR games.


The G sensor or the accelerometer works only in 2 axes.

The gyroscope works in 3D and is used to establish the device’s alignment. The readings are used when the phone is tilted and is moving along any of the 3 axes.

A gyroscope is compulsory for the VR experience. You need to turn it around and view different objects. May apps can run without this sensor but you won’t be able to turn around in different directions.

VR equipment

Is the VR Experience Different in Android and Apple Devices?

VR technology is an entirely interactive platform where users can move around, and maneuver along all axes. You’ll be able to look at things from several sides, including a birds' eye view.

With the iPhone, virtual reality is just a moderately immersive 360º activity, fairly passive when compared to android devices. Although some apps offer basic interactive features, VR on apple devices is rather flat. A user may glance around, but can't move from location to location by focusing at a place for some time.

Even when compared to outdated devices like the Galaxy S8 which has a Super AMOLED 5.8” screen, the latest iPhone 11 is behind in terms of PPI. The S8 which is from Samsung’s flagship galaxy line sports a 2960 x 1440 resolution, with a PPI of 570 whilst the iPhone 11 only has PPI of 326 on its 6.1” Liquid Retina HD display.

The passive VR experience on the iPhone is quite unsatisfactory given that the earliest smartphone to incorporate a gyroscope was the iPhone 4. That being said, Apple is investing more in the AR game.

If you just want to know what the VR hype is all about, the iPhone 7 plus is a good device and the headsets we’ve listed above will get the job done.

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